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2048-casio
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2019-08-09
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2048-casio
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Initial commit Game already kinda working. Also include french, errors, different naming than original, mess, code poorness and dirt
2014-04-05 16:40:56 +02:00
/Debug/*
/INIT/*
/SDCard/*
/imgres/*
*.sublime-*
Implemented scores & local best score * Should have been aligned on the right, but had issues with the log() function * Best score is currently reset every time you launch the game * Removed useless project files
2014-04-08 18:09:21 +02:00
*Thumbs.db
*.dlw
*.dlr
Addedd best-score storage and more * Removed FXSH_Build.bat as it changes for each installation of the SDK * Now uses file \fls0\2048.sav that is 31 bytes (all aren't used, few more bytes will be added) * Game_terminated() is now a variable for easier access and remove mess in code ordering * Addedd debugMsg(unsigned char* message) for easier debugging * Addedd Storage_saveAll() to save all the data (currently bestScore and currentScore) * Addedd Storage_restore() to restore all the data (currently bestScore) * Addedd placeholder one-time welcome screen * Splitted Screen_actuate() * Fix unneeded animation time when starting new game * Fixed score not being correctly calculated * Splitted initGame() * Now it's Game_begin(), Game_reset(), Game_start(), Game_newGame() * Necessary for future game restoring mechanics
2014-04-13 23:54:06 +02:00
*.G1A
*.bat
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