Addedd best-score storage and more

* Removed FXSH_Build.bat as it changes for each installation of the SDK
* Now uses file \fls0\2048.sav that is 31 bytes (all aren't used, few more bytes will be added)
* Game_terminated() is now a variable for easier access and remove mess in code ordering
* Addedd debugMsg(unsigned char* message) for easier debugging
* Addedd Storage_saveAll() to save all the data (currently bestScore and currentScore)
* Addedd Storage_restore() to restore all the data (currently bestScore)
* Addedd placeholder one-time welcome screen
* Splitted Screen_actuate()
	* Fix unneeded animation time when starting new game
* Fixed score not being correctly calculated
* Splitted initGame()
	* Now it's Game_begin(), Game_reset(), Game_start(), Game_newGame()
	* Necessary for future game restoring mechanics
This commit is contained in:
Geoffrey Frogeye 2014-04-13 23:54:06 +02:00
parent 3bd4ed2edc
commit a02b0b656e
3 changed files with 149 additions and 57 deletions

3
.gitignore vendored
View file

@ -6,4 +6,5 @@
*Thumbs.db
*.dlw
*.dlr
*.G1A
*.G1A
*.bat