Commit graph

4 commits

Author SHA1 Message Date
Geoffrey Frogeye f83d3e7785 Addedd transition for both merging tiles
* Added hasMoved and isNew attributes to Tile type
* Made obsolete arbitrary content in previousPosition
* Made code more robust to creation of new tiles
* Made some changes for and against the original code
2014-04-08 20:59:47 +02:00
Geoffrey Frogeye 69e8bafec1 Made SH4 compatible
Actually not tested but doesn't break SH3
2014-04-08 18:46:29 +02:00
Geoffrey Frogeye 91e395a35e Fixed some game logic
* Each tile can only merge once per move
* Game update correctly after just moving
* Slowed down animation because it looked weird out of the emulator
* Fixed a single typo
2014-04-08 17:33:30 +02:00
Geoffrey Frogeye 1c49459f95 Initial commit
Game already kinda working.
Also include french, errors, different naming than original, mess, code poorness and dirt
2014-04-05 16:40:56 +02:00