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BIN
2024/13/Notes.xopp
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BIN
2024/13/Notes.xopp
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12
2024/13/demog
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12
2024/13/demog
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Button A: X+3, Y+1
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Button B: X+4, Y+2
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Prize: X=17, Y=7
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Button A: X+1, Y+1
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Button B: X+3, Y+3
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Prize: X=7, Y=7
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Button A: X+3, Y+3
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Button B: X+1, Y+1
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Prize: X=7, Y=7
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78
2024/13/one.py
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78
2024/13/one.py
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#!/usr/bin/env python3
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import functools
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import re
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import sys
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input_file = sys.argv[1]
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with open(input_file) as fd:
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lines = [line.rstrip() for line in fd.readlines()]
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coords = tuple[int, int]
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prizes: list[coords] = list()
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buttons: list[tuple[coords, coords]] = list()
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for li, line in enumerate(lines):
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machine = li // 4
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offset = li % 4
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if offset == 0:
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match = re.match(r"^Button A: X\+([0-9]+), Y\+([0-9]+)$", line)
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assert match
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button_a = int(match[1]), int(match[2])
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elif offset == 1:
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match = re.match(r"^Button B: X\+([0-9]+), Y\+([0-9]+)$", line)
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assert match
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button_b = int(match[1]), int(match[2])
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buttons.append((button_a, button_b))
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elif offset == 2:
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match = re.match("^Prize: X=([0-9]+), Y=([0-9]+)$", line)
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assert match
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prize = int(match[1]), int(match[2])
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prizes.append(prize)
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assert len(prizes) == len(buttons)
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ttoks = 0
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for arcade, prize in enumerate(prizes):
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butts = buttons[arcade]
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button_a, button_b = butts
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@functools.lru_cache(4096)
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def fun(x: int, y: int, rem_a: int, rem_b: int) -> int | None:
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if (x, y) == prize:
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return 0
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if x > prize[0] or y > prize[1]:
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return None
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ba = (
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fun(x + button_a[0], y + button_a[1], rem_a - 1, rem_b)
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if rem_a > 0
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else None
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)
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bb = (
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fun(x + button_b[0], y + button_b[1], rem_a, rem_b - 1)
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if rem_b > 0
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else None
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)
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if ba is not None:
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ba += 3
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if bb is not None:
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bb += 1
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if ba is None:
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if bb is None:
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return None
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else:
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return bb
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else:
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if bb is None or ba < bb:
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return ba
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else:
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return bb
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toks = fun(0, 0, 100, 100)
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print(43, arcade, toks)
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if toks is not None:
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ttoks += toks
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# break
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print(ttoks)
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223
2024/13/two.py
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223
2024/13/two.py
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@ -0,0 +1,223 @@
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#!/usr/bin/env python3
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import math
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import re
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import sys
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import rich.progress
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input_file = sys.argv[1]
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with open(input_file) as fd:
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lines = [line.rstrip() for line in fd.readlines()]
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coords = tuple[int, int]
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prizes: list[coords] = list()
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buttons: list[tuple[coords, coords]] = list()
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for li, line in enumerate(lines):
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machine = li // 4
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offset = li % 4
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if offset == 0:
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match = re.match(r"^Button A: X\+([0-9]+), Y\+([0-9]+)$", line)
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assert match
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button_a = int(match[1]), int(match[2])
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elif offset == 1:
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match = re.match(r"^Button B: X\+([0-9]+), Y\+([0-9]+)$", line)
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assert match
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button_b = int(match[1]), int(match[2])
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buttons.append((button_a, button_b))
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elif offset == 2:
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match = re.match("^Prize: X=([0-9]+), Y=([0-9]+)$", line)
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assert match
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prize = int(match[1]), int(match[2])
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prize = prize[0] + 10000000000000, prize[1] + 10000000000000
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prizes.append(prize)
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assert len(prizes) == len(buttons)
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def slope(point: coords) -> float:
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return point[1] / point[0]
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def norm(point: coords) -> float:
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return math.sqrt(math.pow(point[1], 2) + math.pow(point[0], 2))
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#
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# def in_range(p: coords, a: coords, b: coords) -> bool:
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# slope_a = slope(button_a)
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# slope_b = slope(button_b)
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# slope_p = slope(p)
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# slope_but_min = min(slope_a, slope_b)
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# slope_but_max = max(slope_a, slope_b)
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# return not (slope_p < slope_but_min or slope_p > slope_but_max)
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ttoks = 0
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token_a, token_b = 3, 1
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for arcade, prize in enumerate(prizes):
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butts = buttons[arcade]
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button_a, button_b = butts
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print(43, prize, button_a, button_b)
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toks = None
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max_a_x = int(math.ceil(prize[0] / button_a[0]))
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max_a_y = int(math.ceil(prize[1] / button_a[1]))
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max_a = min(max_a_x, max_a_y)
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max_b_x = int(math.ceil(prize[0] / button_b[0]))
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max_b_y = int(math.ceil(prize[1] / button_b[1]))
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max_b = min(max_b_x, max_b_y)
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slope_a = slope(button_a)
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slope_b = slope(button_b)
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slope_prize = slope(prize)
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slope_but_min = min(slope_a, slope_b)
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slope_but_max = max(slope_a, slope_b)
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print(57, slope_but_min, slope_prize, slope_but_max)
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if slope_prize < slope_but_min or slope_prize > slope_but_max:
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print("Not in range")
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continue
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norm_a = norm(button_a)
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norm_b = norm(button_b)
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speed_a = norm_a / 3
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speed_b = norm_b / 1
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if speed_a > speed_b:
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button_fastest, button_slowest = button_a, button_b
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token_fastest, token_slowest = token_a, token_b
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max_fastest, max_slowest = max_a, max_b
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# slope_fastest, slope_slowes = slope_a, slope_b
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# norm_fastest, norm_slowest = norm_a, norm_b
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else:
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button_fastest, button_slowest = button_b, button_a
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token_fastest, token_slowest = token_b, token_a
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max_fastest, max_slowest = max_b, max_a
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# slope_fastest, slope_slowes = slope_b, slope_a
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# norm_fastest, norm_slowest = norm_b, norm_a
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toks = 0
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# pri_x, pri_y = prize
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# slope_pri = slope((pri_x, pri_y))
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# while slope_pri >= slope_but_min and slope_pri <= slope_but_max:
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# toks += token_fastest
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# pri_x -= button_fastest[0]
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# pri_y -= button_fastest[1]
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# slope_pri = slope((pri_x, pri_y))
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# # print(98, pri_x, pri_y, slope_pri, toks)
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# pri_x += button_fastest[0]
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# pri_y += button_fastest[1]
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# toks -= token_fastest
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# print(100, token_fastest, toks / token_fastest, toks)
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min_presses_fastest = 0
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max_presses_fastest = max_fastest
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while min_presses_fastest + 1 < max_presses_fastest:
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presses_fastest = int(
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math.floor((min_presses_fastest + max_presses_fastest) / 2)
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)
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print(120, min_presses_fastest, max_presses_fastest, presses_fastest)
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pri_x, pri_y = (
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prize[0] - button_fastest[0] * presses_fastest,
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prize[1] - button_fastest[1] * presses_fastest,
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)
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slope_pri = slope((pri_x, pri_y))
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if slope_pri >= slope_but_min and slope_pri <= slope_but_max:
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min_presses_fastest = presses_fastest
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else:
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max_presses_fastest = presses_fastest
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presses_fastest = max_presses_fastest
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pri_x, pri_y = (
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prize[0] - button_fastest[0] * presses_fastest,
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prize[1] - button_fastest[1] * presses_fastest,
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)
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pri_x += button_fastest[0]
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pri_y += button_fastest[1]
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toks = presses_fastest * token_fastest
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toks -= token_fastest
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print(101, token_fastest, toks / token_fastest, toks)
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# while pri_x > 0 and pri_y > 0:
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# toks += token_slowest
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# pri_x -= button_slowest[0]
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# pri_y -= button_slowest[1]
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# print(103, token_slowest, toks)
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# if (pri_x, pri_y) != (0, 0):
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# toks = None
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presses_slowest, remainder = divmod(pri_x, button_slowest[0])
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if remainder == 0 and (pri_y == presses_slowest * button_slowest[1]):
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toks += presses_slowest * token_slowest
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else:
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toks = None
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# dist = norm((pri_x, pri_y))
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# rem_presses, remainder = divmod(dist, norm_slowest)
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# presses_slowest = dist / norm_slowest
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# if remainder == 0:
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# toks += rem_presses * token_slowest
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# else:
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# toks = None
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#
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# with rich.progress.Progress() as progress:
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# nb_a = max_a
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# nb_b = 0
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# task_a = progress.add_task("Button A", total=max_a)
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# task_b = progress.add_task("Button B", total=max_b)
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# x = nb_a * button_a[0] + nb_b * button_b[0]
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# while nb_a > 0 or x < prize[0]:
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# # print(54, nb_a, nb_b)
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# if x == prize[0]:
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# y = nb_a * button_a[1] + nb_b * button_b[1]
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# if y == prize[1]:
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# tok = 3 * nb_a + 1 * nb_b
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# if toks is None or tok < toks:
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# toks = tok
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# if x >= prize[0]:
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# # print(67)
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# nb_a -= 1
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# # progress.update(task_a, advance=1)
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# elif x < prize[0]:
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# nb_b += 1
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# # print(71)
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# # progress.update(task_b, advance=1)
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# if nb_b > max_b:
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# break
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# x = nb_a * button_a[0] + nb_b * button_b[0]
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# @functools.lru_cache(4096)
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# def fun(x: int, y: int) -> int | None:
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# if (x, y) == prize:
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# return 0
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# if x > prize[0] or y > prize[1]:
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# return None
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# ba = fun(x + button_a[0], y + button_a[1])
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# bb = fun(x + button_b[0], y + button_b[1])
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# if ba is not None:
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# ba += 3
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# if bb is not None:
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# bb += 1
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# if ba is None:
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# if bb is None:
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# return None
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# else:
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# return bb
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# else:
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# if bb is None or ba < bb:
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# return ba
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# else:
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# return bb
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#
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# toks = fun(0, 0)
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print(43, arcade, toks)
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if toks is not None:
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ttoks += toks
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# break
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print(ttoks)
|
123
2024/13/two_clean.py
Normal file
123
2024/13/two_clean.py
Normal file
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#!/usr/bin/env python3
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import math
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import re
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import sys
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|
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input_file = sys.argv[1]
|
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|
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with open(input_file) as fd:
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lines = [line.rstrip() for line in fd.readlines()]
|
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|
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coords = tuple[int, int]
|
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prizes: list[coords] = list()
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buttons: list[tuple[coords, coords]] = list()
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|
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for li, line in enumerate(lines):
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machine = li // 4
|
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offset = li % 4
|
||||
if offset == 0:
|
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match = re.match(r"^Button A: X\+([0-9]+), Y\+([0-9]+)$", line)
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assert match
|
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button_a = int(match[1]), int(match[2])
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elif offset == 1:
|
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match = re.match(r"^Button B: X\+([0-9]+), Y\+([0-9]+)$", line)
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assert match
|
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button_b = int(match[1]), int(match[2])
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buttons.append((button_a, button_b))
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elif offset == 2:
|
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match = re.match("^Prize: X=([0-9]+), Y=([0-9]+)$", line)
|
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assert match
|
||||
prize = int(match[1]), int(match[2])
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# prize = prize[0] + 10000000000000, prize[1] + 10000000000000
|
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prizes.append(prize)
|
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|
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assert len(prizes) == len(buttons)
|
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|
||||
|
||||
def slope(point: coords) -> float:
|
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return point[1] / point[0]
|
||||
|
||||
|
||||
def norm(point: coords) -> float:
|
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return math.sqrt(math.pow(point[1], 2) + math.pow(point[0], 2))
|
||||
|
||||
|
||||
ttoks = 0
|
||||
token_a, token_b = 3, 1
|
||||
for arcade, prize in enumerate(prizes):
|
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butts = buttons[arcade]
|
||||
button_a, button_b = butts
|
||||
|
||||
print(43, prize, button_a, button_b)
|
||||
toks = None
|
||||
|
||||
max_a_x = int(math.ceil(prize[0] / button_a[0]))
|
||||
max_a_y = int(math.ceil(prize[1] / button_a[1]))
|
||||
max_a = min(max_a_x, max_a_y)
|
||||
max_b_x = int(math.ceil(prize[0] / button_b[0]))
|
||||
max_b_y = int(math.ceil(prize[1] / button_b[1]))
|
||||
max_b = min(max_b_x, max_b_y)
|
||||
|
||||
slope_a = slope(button_a)
|
||||
slope_b = slope(button_b)
|
||||
slope_prize = slope(prize)
|
||||
slope_but_min = min(slope_a, slope_b)
|
||||
slope_but_max = max(slope_a, slope_b)
|
||||
if slope_prize < slope_but_min or slope_prize > slope_but_max:
|
||||
print("Not in range")
|
||||
continue
|
||||
|
||||
norm_a = norm(button_a)
|
||||
norm_b = norm(button_b)
|
||||
speed_a = norm_a / 3
|
||||
speed_b = norm_b / 1
|
||||
|
||||
if speed_a > speed_b:
|
||||
button_fastest, button_slowest = button_a, button_b
|
||||
token_fastest, token_slowest = token_a, token_b
|
||||
max_fastest = max_a
|
||||
else:
|
||||
button_fastest, button_slowest = button_b, button_a
|
||||
token_fastest, token_slowest = token_b, token_a
|
||||
max_fastest = max_b
|
||||
toks = 0
|
||||
|
||||
min_presses_fastest = 0
|
||||
max_presses_fastest = max_fastest
|
||||
while min_presses_fastest + 1 < max_presses_fastest:
|
||||
presses_fastest = int(
|
||||
math.floor((min_presses_fastest + max_presses_fastest) / 2)
|
||||
)
|
||||
pri_x, pri_y = (
|
||||
prize[0] - button_fastest[0] * presses_fastest,
|
||||
prize[1] - button_fastest[1] * presses_fastest,
|
||||
)
|
||||
slope_pri = slope((pri_x, pri_y))
|
||||
if slope_pri >= slope_but_min and slope_pri <= slope_but_max:
|
||||
min_presses_fastest = presses_fastest
|
||||
else:
|
||||
max_presses_fastest = presses_fastest
|
||||
|
||||
presses_fastest = max_presses_fastest
|
||||
pri_x, pri_y = (
|
||||
prize[0] - button_fastest[0] * presses_fastest,
|
||||
prize[1] - button_fastest[1] * presses_fastest,
|
||||
)
|
||||
pri_x += button_fastest[0]
|
||||
pri_y += button_fastest[1]
|
||||
toks = presses_fastest * token_fastest
|
||||
toks -= token_fastest
|
||||
|
||||
|
||||
presses_slowest, remainder = divmod(pri_x, button_slowest[0])
|
||||
if remainder == 0 and (pri_y == presses_slowest * button_slowest[1]):
|
||||
toks += presses_slowest * token_slowest
|
||||
else:
|
||||
toks = None
|
||||
|
||||
print(76, toks)
|
||||
if toks is not None:
|
||||
ttoks += toks
|
||||
|
||||
print(ttoks)
|
64
2024/13/two_reddit.py
Normal file
64
2024/13/two_reddit.py
Normal file
|
@ -0,0 +1,64 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
"""
|
||||
Implementing:
|
||||
https://www.reddit.com/r/adventofcode/comments/1hd7irq/2024_day_13_an_explanation_of_the_mathematics/
|
||||
"""
|
||||
|
||||
import re
|
||||
import sys
|
||||
|
||||
input_file = sys.argv[1]
|
||||
|
||||
with open(input_file) as fd:
|
||||
lines = [line.rstrip() for line in fd.readlines()]
|
||||
|
||||
coords = tuple[int, int]
|
||||
prizes: list[coords] = list()
|
||||
buttons: list[tuple[coords, coords]] = list()
|
||||
|
||||
for li, line in enumerate(lines):
|
||||
machine = li // 4
|
||||
offset = li % 4
|
||||
if offset == 0:
|
||||
match = re.match(r"^Button A: X\+([0-9]+), Y\+([0-9]+)$", line)
|
||||
assert match
|
||||
button_a = int(match[1]), int(match[2])
|
||||
elif offset == 1:
|
||||
match = re.match(r"^Button B: X\+([0-9]+), Y\+([0-9]+)$", line)
|
||||
assert match
|
||||
button_b = int(match[1]), int(match[2])
|
||||
buttons.append((button_a, button_b))
|
||||
elif offset == 2:
|
||||
match = re.match("^Prize: X=([0-9]+), Y=([0-9]+)$", line)
|
||||
assert match
|
||||
prize = int(match[1]), int(match[2])
|
||||
# prize = prize[0] + 10000000000000, prize[1] + 10000000000000
|
||||
prizes.append(prize)
|
||||
|
||||
assert len(prizes) == len(buttons)
|
||||
|
||||
ttoks = 0
|
||||
token_a, token_b = 3, 1
|
||||
for arcade, prize in enumerate(prizes):
|
||||
butts = buttons[arcade]
|
||||
button_a, button_b = butts
|
||||
|
||||
print(43, prize, button_a, button_b)
|
||||
p_x, p_y = prize
|
||||
a_x, a_y = button_a
|
||||
b_x, b_y = button_b
|
||||
|
||||
denom = a_x * b_y - a_y * b_x
|
||||
a = (p_x * b_y - p_y * b_x) / denom
|
||||
b = (a_x * p_y - a_y * p_x) / denom
|
||||
|
||||
if not a.is_integer() or not b.is_integer():
|
||||
print(76, None)
|
||||
continue
|
||||
|
||||
toks = int(a) * token_a + int(b) * token_b
|
||||
print(76, toks)
|
||||
ttoks += toks
|
||||
|
||||
print(ttoks)
|
82
2024/13/two_simpy.py
Normal file
82
2024/13/two_simpy.py
Normal file
|
@ -0,0 +1,82 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
"""
|
||||
Someone mentionned sympy on reddit, wanted to see what I could do with it.
|
||||
"""
|
||||
|
||||
import re
|
||||
import sys
|
||||
|
||||
import sympy
|
||||
|
||||
input_file = sys.argv[1]
|
||||
|
||||
with open(input_file) as fd:
|
||||
lines = [line.rstrip() for line in fd.readlines()]
|
||||
|
||||
coords = tuple[int, int]
|
||||
prizes: list[coords] = list()
|
||||
buttons: list[tuple[coords, coords]] = list()
|
||||
|
||||
for li, line in enumerate(lines):
|
||||
machine = li // 4
|
||||
offset = li % 4
|
||||
if offset == 0:
|
||||
match = re.match(r"^Button A: X\+([0-9]+), Y\+([0-9]+)$", line)
|
||||
assert match
|
||||
button_a = int(match[1]), int(match[2])
|
||||
elif offset == 1:
|
||||
match = re.match(r"^Button B: X\+([0-9]+), Y\+([0-9]+)$", line)
|
||||
assert match
|
||||
button_b = int(match[1]), int(match[2])
|
||||
buttons.append((button_a, button_b))
|
||||
elif offset == 2:
|
||||
match = re.match("^Prize: X=([0-9]+), Y=([0-9]+)$", line)
|
||||
assert match
|
||||
prize = int(match[1]), int(match[2])
|
||||
# prize = prize[0] + 10000000000000, prize[1] + 10000000000000
|
||||
prizes.append(prize)
|
||||
|
||||
assert len(prizes) == len(buttons)
|
||||
|
||||
sympy.init_printing()
|
||||
|
||||
a, b, Ax, Ay, Bx, By, Px, Py = sympy.symbols(
|
||||
"a b Ax Ay Bx By Px Py", positive=True, integer=True
|
||||
)
|
||||
x_eq = sympy.Eq(a * Ax + b * Bx, Px)
|
||||
y_eq = sympy.Eq(a * Ay + b * By, Py)
|
||||
tokens = 3 * a + 1 * b
|
||||
sols = sympy.solve([x_eq, y_eq], a, b, dict=True)
|
||||
# In that case, should use linsolve directly (solve ain't great)
|
||||
# Would allow to .subs the whole solution set at once.
|
||||
|
||||
ttoks = sympy.Integer(0)
|
||||
for arcade, prize in enumerate(prizes):
|
||||
button_a, button_b = buttons[arcade]
|
||||
|
||||
print(43, prize, button_a, button_b)
|
||||
|
||||
vars = {
|
||||
Ax: button_a[0],
|
||||
Ay: button_a[1],
|
||||
Bx: button_b[0],
|
||||
By: button_b[1],
|
||||
Px: prize[0],
|
||||
Py: prize[1],
|
||||
}
|
||||
toks = None
|
||||
for sol in sols:
|
||||
a_presses, b_presses = sol[a].subs(vars), sol[b].subs(vars)
|
||||
if not a_presses.is_integer or not b_presses.is_integer:
|
||||
continue
|
||||
ntoks = tokens.subs({a: a_presses, b: b_presses})
|
||||
if toks is None or ntoks < toks:
|
||||
toks = ntoks
|
||||
|
||||
print(76, toks)
|
||||
if toks is not None:
|
||||
ttoks += toks
|
||||
|
||||
assert ttoks.is_integer
|
||||
print(int(ttoks.evalf()))
|
Loading…
Add table
Add a link
Reference in a new issue