2014-11-20 18:59:50 +01:00
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CASES_COTE = 8
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2014-11-21 10:00:27 +01:00
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2014-11-20 18:59:50 +01:00
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class LogiqueEchecs:
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# grille = None
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# joueur = True
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2014-11-21 10:00:27 +01:00
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def __init__(self):
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2014-11-20 18:59:50 +01:00
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self.grille = []
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self.cGrille()
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self.remplirGrille()
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self.joueur = True
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self.nvPartie()
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@staticmethod
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2014-11-21 10:00:27 +01:00
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def eNoir(xD, yD): # TODO Peut être considérablement amélioré
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2014-11-20 18:59:50 +01:00
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i = 1
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for x in range(0, CASES_COTE):
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i += 1
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for y in range(0, CASES_COTE):
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i += 1
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if x == xD and y == yD:
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2014-11-21 10:00:27 +01:00
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return i % 2
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2014-11-20 18:59:50 +01:00
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2014-11-21 10:00:27 +01:00
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def cGrille(self):
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2014-11-20 18:59:50 +01:00
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for x in range(CASES_COTE):
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colonne = []
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for y in range(CASES_COTE):
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colonne.append(0)
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self.grille.append(colonne)
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2014-11-21 10:00:27 +01:00
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def remplirGrille(self):
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2014-11-20 18:59:50 +01:00
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speciales = [2, 3, 4, 6, 5, 4, 3, 2]
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for i in range(0, 8):
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self.grille[i][0] = speciales[i] + 10
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self.grille[i][1] = 11
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self.grille[i][6] = 1
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self.grille[i][7] = speciales[i]
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2014-11-21 10:00:27 +01:00
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def nvPartie(self):
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2014-11-20 18:59:50 +01:00
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self.cGrille()
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self.remplirGrille()
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self.joueur = True
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2014-11-21 10:00:27 +01:00
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def cPion(self, x, y, piece):
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2014-11-20 18:59:50 +01:00
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"""
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"""
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self.grille[x][y] = piece
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return True
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2014-12-06 21:52:56 +01:00
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@staticmethod
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def ePionBlanc(pion):
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return pion in range(1, 7)
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@staticmethod
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def ePionNoir(pion):
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return pion in range(11, 17)
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def aSonTour(self, pion):
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return (self.ePionNoir(pion) and self.joueur == False) or \
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(self.ePionBlanc(pion) and self.joueur == True)
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2014-11-21 10:00:27 +01:00
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def mvtPossible(self, x1, y1, x2, y2):
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2014-11-20 18:59:50 +01:00
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pion = self.grille[x1][y1]
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2014-12-06 21:52:56 +01:00
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if self.aSonTour(pion):
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if pion > 0:
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2014-11-21 10:00:27 +01:00
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tPion = pion % 10
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2014-12-06 21:52:56 +01:00
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if tPion == 1: # Pion
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if x1 == x2 and self.grille[x2][y2] <= 0: # Avance
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2014-11-20 18:59:50 +01:00
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if self.joueur:
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2014-11-21 10:00:27 +01:00
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if y2 == y1 - 1:
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2014-12-06 21:52:56 +01:00
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return [None, True]
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elif y1 == 6 and y2 == 4:
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return [None, True]
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2014-11-20 18:59:50 +01:00
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else:
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return -4
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else:
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2014-11-21 10:00:27 +01:00
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if y2 == y1 + 1:
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2014-12-06 21:52:56 +01:00
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return [None, True]
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elif y1 == 1 and y2 == 3:
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return [None, True]
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else:
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return -4
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elif abs(x1-x2) == 1: # Saut
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if self.joueur:
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if y2 == y1 - 1 and \
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self.ePionNoir(self.grille[x2][y2]):
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return [[x2, y2], True] # Saute un noir
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2014-11-20 18:59:50 +01:00
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else:
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return -4
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2014-12-06 21:52:56 +01:00
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else:
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if y2 == y1 + 1 and \
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self.ePionBlanc(self.grille[x2][y2]):
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return [[x2, y2], True] # Saute un blanc
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else:
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return -4
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2014-11-20 18:59:50 +01:00
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else:
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return -4
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elif tPion == 6:
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2014-12-06 21:52:56 +01:00
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if x2 <= x1 + 1 and x2 >= x1 - 1 and y2 <= y1 + 1 and \
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y2 >= y1 - 1 \
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2014-11-21 10:00:27 +01:00
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and (x1 != x2 or y1 != y2):
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2014-12-06 21:52:56 +01:00
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return [None, True]
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2014-11-20 18:59:50 +01:00
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else:
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return -4
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else:
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return -3
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2014-12-06 21:52:56 +01:00
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return [None, True]
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2014-11-20 18:59:50 +01:00
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else:
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return -2
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else:
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return -1
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2014-12-06 21:52:56 +01:00
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def mvtsPossibles(self, x1, y1):
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tableau = []
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for x2 in range(0, CASES_COTE):
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for y2 in range(0, CASES_COTE):
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if type(self.mvtPossible(x1, y1, x2, y2)) is list:
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tableau.append([x2, y2])
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return tableau
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2014-11-21 10:00:27 +01:00
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def dPion(self, x1, y1, x2, y2):
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2014-11-20 18:59:50 +01:00
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test = self.mvtPossible(x1, y1, x2, y2)
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2014-12-06 21:52:56 +01:00
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if type(test) is list:
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2014-11-20 18:59:50 +01:00
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self.grille[x2][y2] = self.grille[x1][y1]
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self.grille[x1][y1] = 0
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2014-12-06 21:52:56 +01:00
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if test[1]:
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self.joueur = not self.joueur
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return test
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2014-11-20 18:59:50 +01:00
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else:
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return test
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# GUI
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from tkinter import *
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DECX = 0
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DECY = 0
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COTE_CASE = 50
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MARGE_PIONS = 5
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TEMPS_ANIM = 200
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INTER_ANIM = 10
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class PlateauTk:
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def __init__(self):
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self.fen = None
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self.can = None
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self.chaine = None
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2014-11-21 10:00:27 +01:00
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self.grilleDamier = []
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self.imagesOriginales = []
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self.imagesRedim = []
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self.photos = []
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self.grillePions = []
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self.animations = []
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self.dEtape = True
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self.dx1 = -1
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self.dy1 = -1
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self.dx2 = -1
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self.dy2 = -1
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2014-12-06 21:52:56 +01:00
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self.mvtsPossibles = []
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2014-11-21 10:00:27 +01:00
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self.logique = LogiqueEchecs()
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2014-11-20 18:59:50 +01:00
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self.creerFen()
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self.importerImages()
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self.redimImages()
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2014-11-21 10:00:27 +01:00
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self.cDamier()
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self.cGrille()
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self.remplirGrille(self.logique.grille)
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2014-11-20 18:59:50 +01:00
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def creerFen(self):
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self.fen = Tk()
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self.fen.title("Jeu d'Échecs")
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2014-11-21 10:00:27 +01:00
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self.can = Canvas(self.fen, width=COTE_CASE * CASES_COTE,
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height=COTE_CASE * CASES_COTE, bg="ivory")
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2014-11-20 18:59:50 +01:00
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self.can.grid(row=0, column=1, columnspan=3)
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2014-11-21 10:00:27 +01:00
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self.can.bind('<Button-1>', self.clic)
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2014-11-20 18:59:50 +01:00
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self.chaine = Label(self.fen, text="Aux blancs")
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self.chaine.grid(row=2, column=2, padx=3, pady=3)
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# Button(self.fen, text="Nv. Partie", command=f_nvPartie).grid(row=2, \
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# column=1, padx=3, pady=3)
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2014-11-21 10:00:27 +01:00
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Button(self.fen, text="Quitter", command=self.fen.destroy).grid(row=2,
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column=3, padx=3, pady=3)
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2014-11-20 18:59:50 +01:00
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def statut(self, texte, delai=0):
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self.chaine.config(text=texte)
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# TODO Timeout effacer si parametre / Liste
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def importerImages(self):
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for piece in range(0, 21):
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nom = 'sprites/'
|
2014-11-21 10:00:27 +01:00
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if piece % 10 == 1:
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2014-11-20 18:59:50 +01:00
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nom += 'pion'
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2014-11-21 10:00:27 +01:00
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elif piece % 10 == 2:
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2014-11-20 18:59:50 +01:00
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nom += 'tour'
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2014-11-21 10:00:27 +01:00
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elif piece % 10 == 3:
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2014-11-20 18:59:50 +01:00
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nom += 'cavalier'
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2014-11-21 10:00:27 +01:00
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elif piece % 10 == 4:
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2014-11-20 18:59:50 +01:00
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nom += 'fou'
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2014-11-21 10:00:27 +01:00
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elif piece % 10 == 5:
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2014-11-20 18:59:50 +01:00
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nom += 'dame'
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2014-11-21 10:00:27 +01:00
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elif piece % 10 == 6:
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2014-11-20 18:59:50 +01:00
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nom += 'roi'
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else:
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self.imagesOriginales.append('')
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continue
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if piece < 10:
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nom += 'B'
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else:
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nom += 'N'
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nom += '.gif'
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self.imagesOriginales.append(PhotoImage(file=nom))
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def redimImages(self):
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2014-11-21 10:00:27 +01:00
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sample = int(504 / (COTE_CASE - MARGE_PIONS))
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2014-11-20 18:59:50 +01:00
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for piece in range(0, 21):
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if self.imagesOriginales[piece] != '':
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2014-11-21 10:00:27 +01:00
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self.imagesRedim.append(self.imagesOriginales[piece].
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subsample(sample))
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2014-11-20 18:59:50 +01:00
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else:
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self.imagesRedim.append('')
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2014-11-21 10:00:27 +01:00
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# Dessin
|
2014-12-06 21:52:56 +01:00
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@staticmethod
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def caseCouleur(blanc, contexte):
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if contexte == 1: # Sélectionné
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return '#a0cefe' if blanc else '#478bd1'
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elif contexte == 2: # Possible
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return '#bafea0' if blanc else '#6ed147'
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elif contexte == 3: # Impossible
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return '#fea0ab' if blanc else '#d14758'
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else: # Normal
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return '#ffce9e' if blanc else '#d18b47'
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|
2014-11-20 18:59:50 +01:00
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def cCase(self, x, y):
|
2014-12-06 21:52:56 +01:00
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couleur = self.caseCouleur(not LogiqueEchecs.eNoir(x, y), 0)
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return self.can.create_rectangle(x * COTE_CASE, y * COTE_CASE, (x + 1) * COTE_CASE, (y + 1) * COTE_CASE)
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def coulCase(self, x, y, contexte):
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couleur = self.caseCouleur(not self.logique.eNoir(x, y), contexte)
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self.can.itemconfig(self.grilleDamier[x][y], fill=couleur, outline=couleur)
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|
def coulDamier(self):
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|
|
for x in range(0, CASES_COTE):
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|
for y in range(0, CASES_COTE):
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|
self.coulCase(x, y, 0)
|
2014-11-20 18:59:50 +01:00
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|
def cDamier(self):
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|
self.grilleDamier = []
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|
for x in range(0, CASES_COTE):
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|
colonne = []
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|
for y in range(0, CASES_COTE):
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|
colonne.append(self.cCase(x + DECX, y + DECY))
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|
self.grilleDamier.append(colonne)
|
2014-12-06 21:52:56 +01:00
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|
self.coulDamier()
|
2014-11-20 18:59:50 +01:00
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|
def cPion(self, x, y, piece):
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|
|
|
if piece > 0:
|
2014-11-21 10:00:27 +01:00
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|
|
self.grillePions[x][y] = self.can.create_image((x + .5) * COTE_CASE,
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|
|
(y + .5) * COTE_CASE, image=self.imagesRedim[piece])
|
2014-11-20 18:59:50 +01:00
|
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|
else:
|
|
|
|
self.grillePions[x][y] = False
|
|
|
|
|
|
|
|
def cGrille(self):
|
|
|
|
self.grillePions = []
|
2014-11-21 10:00:27 +01:00
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|
for x in range(0, CASES_COTE): # Crée self.grillePions
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2014-11-20 18:59:50 +01:00
|
|
|
colonne = []
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|
|
for y in range(0, CASES_COTE):
|
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|
|
colonne.append(False)
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|
|
self.grillePions.append(colonne)
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|
|
|
|
|
def remplirGrille(self, j_grilleF):
|
2014-11-21 10:00:27 +01:00
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|
|
for x in range(0, CASES_COTE): # Remplis self.grillePions
|
2014-11-20 18:59:50 +01:00
|
|
|
for y in range(0, CASES_COTE):
|
2014-11-21 10:00:27 +01:00
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|
self.cPion(x, y, j_grilleF[x][y])
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|
|
# Interaction
|
|
|
|
def statutPrendre(self):
|
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|
|
if self.logique.joueur:
|
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|
|
joueur = 'blancs'
|
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|
|
else:
|
|
|
|
joueur = 'noirs'
|
|
|
|
self.statut('Prendre (' + joueur + ')')
|
|
|
|
|
|
|
|
@staticmethod
|
2014-12-06 21:52:56 +01:00
|
|
|
def animationDCoords(i):
|
2014-11-21 10:00:27 +01:00
|
|
|
x = i['x1'] + (i['x2']-i['x1']) * (i['avancement']/i['total'])
|
|
|
|
y = i['y1'] + (i['y2']-i['y1']) * (i['avancement']/i['total'])
|
|
|
|
return [x, y]
|
|
|
|
|
2014-12-06 21:52:56 +01:00
|
|
|
def animation(self):
|
2014-11-21 10:00:27 +01:00
|
|
|
animationsNv = []
|
|
|
|
for i in self.animations:
|
|
|
|
if i['avancement'] < i['total']:
|
2014-12-06 21:52:56 +01:00
|
|
|
if i['type'] == 'd':
|
|
|
|
coords = self.animationDCoords(i)
|
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self.can.coords(i['pion'], coords[0], coords[1])
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# elif i['type'] == 'f':
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# TODO Opacité de i['pion']
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# elif i['type'] == 'c':
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# TODO Opacité de case
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2014-11-21 10:00:27 +01:00
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i['avancement'] += INTER_ANIM
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animationsNv.append(i)
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else:
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2014-12-06 21:52:56 +01:00
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if i['type'] == 'd':
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self.can.coords(i['pion'], i['x2'], i['y2'])
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elif i['type'] == 'f':
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self.can.delete(i['pion'])
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elif i['type'] == 'c':
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self.coulCase(i['x'], i['y'], 0)
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2014-11-21 10:00:27 +01:00
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self.animations = animationsNv
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if len(animationsNv):
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2014-12-06 21:52:56 +01:00
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self.fen.after(INTER_ANIM, self.animation)
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2014-11-21 10:00:27 +01:00
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2014-12-06 21:52:56 +01:00
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def animer(self, animation):
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etaitVide = len(self.animations) < 1
|
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self.animations.append(animation)
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|
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if etaitVide:
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self.animation()
|
2014-11-21 10:00:27 +01:00
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|
2014-12-06 21:52:56 +01:00
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def animerD(self, x1, y1, x2, y2, pion):
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|
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if len(self.animations):
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2014-11-21 10:00:27 +01:00
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for i in self.animations:
|
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if i['pion'] == pion: # Si une animation pour ce pion existe
|
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|
# déjà, on la reprend et on la modifie
|
2014-12-06 21:52:56 +01:00
|
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|
coords = self.animationDCoords(i)
|
2014-11-21 10:00:27 +01:00
|
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i['x1'] = coords[0]
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i['y1'] = coords[1]
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i['x2'] = x2
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i['y2'] = y2
|
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# i['total'] = i['total'] - i['avancement']
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|
i['total'] = TEMPS_ANIM
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|
i['avancement'] = 0
|
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|
return
|
2014-12-06 21:52:56 +01:00
|
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|
|
|
|
animation = {
|
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|
|
'x1': x1,
|
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|
|
'y1': y1,
|
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|
|
'x2': x2,
|
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|
|
'y2': y2,
|
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|
'pion': pion,
|
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|
|
'type': 'd',
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|
|
'total': TEMPS_ANIM,
|
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|
|
'avancement': 0
|
|
|
|
}
|
|
|
|
self.can.tag_raise(pion) # Mise au premier plan
|
|
|
|
self.animer(animation)
|
|
|
|
|
|
|
|
def animerF(self, pion): # Pion fade-out
|
|
|
|
animation = {
|
|
|
|
'pion': pion,
|
|
|
|
'type': 'f',
|
|
|
|
'total': TEMPS_ANIM,
|
|
|
|
'avancement': 0
|
|
|
|
}
|
|
|
|
self.animer(animation)
|
|
|
|
|
|
|
|
def animerC(self, x ,y):
|
|
|
|
animation = {
|
|
|
|
'type': 'c',
|
|
|
|
'x': x,
|
|
|
|
'y': y,
|
|
|
|
'total': TEMPS_ANIM,
|
|
|
|
'avancement': 0
|
|
|
|
}
|
|
|
|
self.animer(animation)
|
2014-11-21 10:00:27 +01:00
|
|
|
|
|
|
|
|
|
|
|
def dPion(self, x1, y1, x2, y2):
|
|
|
|
test = self.logique.dPion(x1, y1, x2, y2)
|
2014-12-06 21:52:56 +01:00
|
|
|
if type(test) is list: # Si déplacement possible
|
|
|
|
if type(test[0]) is list: # Si saut → Animation effacement
|
|
|
|
self.animerF(self.grillePions[test[0][0]][test[0][1]])
|
2014-11-21 10:00:27 +01:00
|
|
|
self.grillePions[x2][y2], self.grillePions[x1][y1] = \
|
2014-12-06 21:52:56 +01:00
|
|
|
self.grillePions[x1][y1], False
|
|
|
|
self.animerD((x1 + .5) * COTE_CASE, (y1 + .5) * COTE_CASE, \
|
|
|
|
(x2 + .5) * COTE_CASE, (y2 + .5) * COTE_CASE, \
|
|
|
|
self.grillePions[x2][y2])
|
2014-11-21 10:00:27 +01:00
|
|
|
return True
|
|
|
|
else:
|
|
|
|
# TODO Messages corrects
|
|
|
|
self.statut('Impossible ! (' + str(test) + ')')
|
|
|
|
return False
|
|
|
|
|
|
|
|
def dClic(self, x, y):
|
|
|
|
# if not len(self.animations):
|
2014-12-06 21:52:56 +01:00
|
|
|
if self.dEtape: # Prendre
|
2014-11-21 10:00:27 +01:00
|
|
|
self.dx1, self.dy1 = x, y
|
2014-12-06 21:52:56 +01:00
|
|
|
self.coulDamier() # Effacement des surbrillances
|
|
|
|
if self.logique.aSonTour(self.logique.grille[self.dx1][self.dy1]): # Si possible jouer
|
|
|
|
self.coulCase(self.dx1, self.dy1, 1)
|
|
|
|
self.mvtPossibles = self.logique.mvtsPossibles(self.dx1, self.dy1) # Surbrillance bleue
|
|
|
|
for i in self.mvtPossibles: # Surbrillances vertes
|
|
|
|
self.coulCase(i[0], i[1], 2)
|
|
|
|
self.statut('Poser')
|
|
|
|
self.dEtape = not self.dEtape
|
|
|
|
else: # Si pas pssible jouer
|
|
|
|
self.coulCase(self.dx1, self.dy1, 3)
|
|
|
|
self.animerC(self.dx1, self.dy1)
|
|
|
|
|
|
|
|
else: # Poser
|
2014-11-21 10:00:27 +01:00
|
|
|
self.dx2, self.dy2 = x, y
|
2014-12-06 21:52:56 +01:00
|
|
|
if self.dPion(self.dx1, self.dy1, self.dx2, self.dy2) or (self.dx1 == self.dx2 and self.dy1 == self.dy2): # Si déplacement fait / Annule dépalcement
|
|
|
|
self.coulDamier() # Effacer Surbrillance
|
|
|
|
self.dEtape = not self.dEtape
|
|
|
|
self.statutPrendre()
|
|
|
|
else: # Si mauvais déplacement
|
|
|
|
self.coulCase(self.dx2, self.dy2, 3)
|
|
|
|
self.animerC(self.dx2, self.dy2)
|
2014-11-21 10:00:27 +01:00
|
|
|
|
|
|
|
def clic(self, event):
|
|
|
|
x = event.x // COTE_CASE
|
|
|
|
y = event.y // COTE_CASE
|
|
|
|
self.dClic(x, y)
|
|
|
|
|
|
|
|
p = PlateauTk()
|
|
|
|
|
|
|
|
# TODO Un jeu (canvas) et un frontend (fenetre)
|