Commit graph

7 commits

Author SHA1 Message Date
69e8bafec1 Made SH4 compatible
Actually not tested but doesn't break SH3
2014-04-08 18:46:29 +02:00
4d1bc3fc4e Implemented true random
Finally
2014-04-08 18:15:23 +02:00
08888717c5 Implemented scores & local best score
* Should have been aligned on the right, but had issues with the log()
function
* Best score is currently reset every time you launch the game
* Removed useless project files
2014-04-08 18:09:21 +02:00
91e395a35e Fixed some game logic
* Each tile can only merge once per move
* Game update correctly after just moving
* Slowed down animation because it looked weird out of the emulator
* Fixed a single typo
2014-04-08 17:33:30 +02:00
e363b2872b Addedd animations when moving tiles
Looks weird for merging animation, it's because one of the tiles isn't refered as its origin by the merged one, so it won't appears.
* Solution 1: Make a Grid with previous tiles of which animation is based with nextPosition instead
* Solution 2: Make two previousPosition. It does what the original one does, however less stable (affects every new tile definition)
2014-04-05 19:11:02 +02:00
a1301e94a0 Prettyfication
Is that even a word?
No more french, no more useless comment, no more endless switch at beginning
2014-04-05 17:03:58 +02:00
1c49459f95 Initial commit
Game already kinda working.
Also include french, errors, different naming than original, mess, code poorness and dirt
2014-04-05 16:40:56 +02:00